Objectives
|
Tasks
|
Time Frame
|
Write essay
|
Figure out what im going to write about
Plan the essay
2500 words
6+ references
Review and polish
|
3-4 weeks (hand in 24th April)
|
Re-do dichotomy character project
|
Concept new idea
Re model “hippope”
Unwrap
Texture
Polish
Re do textures for gorilla
|
3-4 weeks (hand in 24th April)
|
Finish Off the Map project
|
Get all assets into level
Get all characters working
Review and polish
Off the map post mortem
|
5-6 weeks (hand in 8th May)
Post mortem (15th May)
|
Presentation
|
Find and interesting topic
Plan presentation
Time presentation
Make it interesting and relevant
Practice
|
Presentation (16th-17th April)
|
Make project more fun and interesting
|
Do side projects that interest me
Do personal work that is based around current
project
Fun, wacky and whimsical
|
From now
|
Here is my action plan for the next few weeks and months. I came up with this after my review with Mike Powell as we talked about my progress and how I can make less enjoyable projects more fun. To figure what I could do to make mundane projects and work more fun and suited to me we talked about my most favourite project; the Sentry Gun.
This was by far the best project I've done probably since I've started Game Art. I enjoyed it because we had lots of leeway and could do pretty much whatever we wanted, I also chose something really fun and silly which made it really fun! After thinking about that Mike suggested I do some personal projects of my own that I make for fun.
He also suggested that I do some personal work alongside the current project, for example with the Off the Map competition I could make something that I find fun and interesting but still ties into the project. I do plan to do this once all the work I need to do is finished which will only be about a month from now. I'm excited to get to work on this as just thinking about it brings my passion for game art back as the course has slowly drained it recently.
He also suggested that I do some personal work alongside the current project, for example with the Off the Map competition I could make something that I find fun and interesting but still ties into the project. I do plan to do this once all the work I need to do is finished which will only be about a month from now. I'm excited to get to work on this as just thinking about it brings my passion for game art back as the course has slowly drained it recently.
Now I have to plan that presentation and get working on the essay before I run out of time and fail at planning my time effectively like I usually do.
No comments:
Post a Comment