I’m planning on modelling everything on my assets list then making assets that are more for detail and there to make the level look nice. Some of the smaller assets are there to reference the story tying to the level to the book even more, these act as only subtle references.
I managed to get pretty much all the modelling finished by the end of the week. I wanted to start texturing on the Monday however I only finished the modelling Friday, so I have set time next week to unwrap. I plan to be unwrapping for the first few days of the week so Monday and Tuesday at least. Thankfully I can have this extra time to unwrap as texturing will be a very easy task as we’re using block colour in our textures, there’s very little actual detail as it’s a very simple and faceted style.
Most of the models I have created are fairly large in their areas, however there are some smaller and more detailed assets which are yet to be finished.
One part of the level is the first area which includes “The Danby Gateway” in the background which is in the Oxford gardens. I modelled it from a reference image then played with the shape and style to make it more wacky and stylised. I had a number of iterations however I preferred it to look like the actual gateway but really faceted like our style. So this is the final outcome:
Here is my updated asset list, as you can see I’m almost done, most of the stuff I have left to do is small details and trees.
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